![]() ![]() This will load the player's actor into the specified level. Next, hit space-bar, and then type or paste (default: CTRL V) level file names listed below. "jump_to_level", should be the first option to pop up, and player may use "down arrow" on the keyboard to locate it, or just type the command manually. ![]() Mapjumping may be used while in a vehicle as well, teleporting both player and vehicle to the destination.įor the player to use the console command, simply open console (default: `) and hit letter "J". It can carry the player past entire unnecessary maps when going to their next mission marker, or it can make looting easier, faster and fun! See Examples which are shown below. Proven safe, with no game corruptions or unusual level of CTD occurring. Biggest "cheat" mentioned here is the console command- jump_to_level, which is the main subject of this page.Īs mentioned above, this a console command which instantly takes the player to the desired map. These may actually be more helpful than creating an exoskeleton that can run with 400kg. games made to suit various purposes exist, there are however much easier console commands for the Xray Engine as well. #Stalker shadow of chernobyl cheats pc god mode mods#Toggles the display of memory-related statistics for the game engine.Although mods for S.T.A.L.K.E.R. Restarts the sound engine should be used after altering any snd_ variables. Saves a JPG screenshot under the \Documents and Settings\All Users\Shared Documents\STALKER-SHOC\screenshots directory. Saves the current game under the name specified (default is quicksave). Toggles display of game engine statistics, including FPS. Toggles tone mapping effect for HDR lighting.Ĭontrols effect of tone mapping on darker areas. Only works if -mblur switch is also enabled.Ĭontrols Parallax Mapping which affects texture surface depth.ġ.000, 3.000] - Sets sun brightness level.Ġ.500, 0.500] - Controls mipmap LOD bias which affects texture clarity. Sets level of Specularity/gloss of objects.ĭetermines level of haze from HDR/bloom effect.Ĭontrols overall level of the lighting effect used.Ġ.500, 0.500] - Controls how far visible light sources shine.Ĭontrols the impact of lighting on shadows.Ĭontrols Motion Blur effect. More precisely controls bluriness of fake AA.Īllows DX8 lighting under DX9 lighting model.Ĭontrols Global Illumination clip distance.Ĭontrols Global Illumination shadow depth.Ĭontrols Global Illumination reflectivity. Toggles dynamic lights, only impacts on torchlight.Ĭontrols maximum number of light sources.Ĭontrols the Linear Interpolation of lighting.ġ.000,1.000] - Controls Per Pixel Shader functionality.Ġ.500,0.500] - Controls mipmap LOD bias which affects texture clarity. Takes you straight to the game's main menu screen. Loads the saved game with the name specified. Toggles in-game crosshair target distance display. G_game_difficulty (gd_novice, gd_stalker, gd_veteran, gd_master) spacebar sets keyframes, if your keyframes are set press ESC, then try demo_play Ĭreates log of actions under the \Documents and Settings\All Users\Shared Documents\STALKER-SHOC\logs directory. ltx file with the specified name in the same directory as User.ltx. Loads a configuration file with the specified name from the same directory as User.ltx. ![]() Sets quality preset (same as in-game options).īinds an action to a particular primary key. If you would like to add/update any commands, please be sure to follow the current structure- an example is given below in the Notes section. In it's current state, it's far more exhaustive than the previous list. Currently in-progress, this will soon be a complete list of console commands with descriptions. ![]()
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